The look and feel of this game is very nostalgic — it’s all classic asteroid. But instead of shooting the asteroids that come at you, you send out a grappling hook (see my last posting on Gravity Hook), and pull yourself forward, trying not to hit any of the oncoming asteroids (game over). No gravity in the game (thank goodness) but there is inertia. So, when you grab an asteroid, you exert force on it and pull it towards you. The effect of this varies depending on the size of the asteroid. The goal is just to go as far as you can without smashing up into little matchsticks. A nice thing is that when this happens, you don’t have to go all the way back to the beginning.
Survival Score: several games, now and then
Developer: Manufacturing Content